Thursday, November 15, 2007

Moving into 4D

So I spent this week working with Steve on getting my projector body made in the rapid prototyping machine. I built a model in Maya and Steve rebuilt it in Rhino so it looks a hell of a lot better since I made mines w/ polygons and he used NURBS (smooth, baby!). It was fun watching him work in a different 3D program, and I learned a bit about the ID design process.

I'm also beginning to work in vvvv, which fortunately is pretty similar to Max/MSP/Jitter as it is patch-based. It's video capabilities are superior to Max so I hope implementing the video tracks won't be too difficult. To make it easier to program, I decided to limit the video loops to one per movie (a total of 10 films). I intend to edit select clips from one specific film, so each video loop has an non-linear edit of several scenes of the same film. The random access is linear, left to right (rotational direction), and the gesture is left to right, the up and down gesture would be zoom in and zoom out, and the speed (acceleration) affects the speed of playback for a certain clip.

I found a sample of a project someone did w/ gestures using VVVV... pretty darned cool.

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